1.2. Concepts On the net, GIMP is a very well documented application and a lot of information is freely available. Please refer to The GIMP web site [http://www.gimp.org/ docs/] for more information about the available GIMP documentation. 1.2. Concepts GIMP embraces differences. Therefore, there are usually many ways to achieve the same goal. The following is a brief description of some concepts and the way they work under GIMP. 1.2.1. Menu From GIMP’s main window (called the tool box), you can access the basic program options such as opening a file, creating a new file, etc. 1.2.2. Right-clicks Once an image is opened or created, you can right-click in the image window and access the image’s specific options such as Close, Save, Save as, Dialogs, Filters, etc. We call this the image menu in the following sections. 1.2.3. Layers, Image Modes and File Formats Some of the key concepts to grasp in order to truly benefit from an advanced graphic design application like GIMP are those to do with layers, formats and file th modes. Roughly put, digital image editing adds a 4 dimension: layers. Images are built vertically (as are animations), and each layer has user-defined properties which determine other tasks that can be accomplished. File mode defines the inner logic of the graphic elements. Hence, an RGB image allows for different operations and capabilities that you would not have for a gray scale image. Finally, the file format also impacts on which operations can be done on that file. If you face difficulties accomplishing any task described below, check those three elements before jumping to conclusions. 1.3. Starting GIMP and its Interface Choose Multimedia + Graphics ..The GIMP v2 from the main menu to start GIMP. The first time GIMP is run, a wizard appears allowing you to set up some parameters, such as default paths, monitor resolution, etc. Unless you really know what you are doing, we recommend you leave these options at their defaults and just click on the Continue button in all the steps of the wizard.